Keep in mind to check it regularly. Not only that, you can get in-game xp and points to level up and unlock special tools. You can assign up to 3 jobs at a time. Check out towny-commands-list for more jobs commands. Currently, there are 10 jobs to choose from: - Woodcutter: Make money deforesting the world. In order to join a town, you either get invited by a mayor who would be willing to recruit you into their town or join any towns that openly accepts new players without invitation.
If you're invited, you will be prompted with a choice to either accept or deny the recruitment. Once you're part of the town, remember to learn the do's and don'ts as well as the customs and culture of the town as set by the mayor and other residents.
They may also invite you to a separate Discord server dedicated to the town and offer you provisions in terms of armours, food, supplies etc. Reminder that towns have their own upkeep, a price charged by the server to be paid every 24 hours.
Failure to have sufficient fund in your town bank will result in automatic unclaim, leaving your town unprotected and vulnerable to other players. Claimed chunks need to be connected to one another. Sheriff can send other residents in the town to jail, if the mayor had set up a jail in the town.
Mayors are in charge of the town and are free to change the town settings and all. All other residents have no other perms than just build and break stuff, access chests, and use items if the mayor allows it. Town assistants are second-in-command, where they are able to claim lands for the town and invite people in the absence of the mayor. Making progress Now that you have money and a town to live in, you may consider expanding your boundaries for more land.
Feel free to advertise your town in towny-advertising and in-game moderately. You may invite other towns to join you to get more townblocks for everyone in the nation. The simplest form of sustainable food source is a wheat farm which you can seeds from almost everywhere in the world.
Not only that, you may also obtain eggs from chickens that can be found at spawn. There are also wild wheats and mushrooms all over the map. Fishing would also be very beneficial. But other than that, you would have trade with other players to get other crops such as potatoes, carrots, beetroots, melons and pumpkins.
The same goes with animals - they rarely spawn in the wilderness unlike vanilla worlds due to the nature of the map generation. Therefore, you will have to purchase animals like cows, mooshrooms, sheeps and pigs, and transport them or have them delivered, if possible most of the times across oceans and continents to your settlement.
This process is very tedious yet crucial to your town, so be patient. And yes, you would have to do similarly with villagers. Nonetheless, all the hardships will be worth it in the end. Once you have your crop and animal farms as well as villager breeder check out 1.
Fix loading order of databaseconfig and config, fixing the config's database section conversion. Fix towny. Make the plugin. Fix nation zones generating an error if wildernessuse isn't enabled. Fix DeathPriceEvent missing handlers.
Fix global messages being stripped of their colours. Fix a nation removing an ally, and that causing the ally to remove the nation as an ally not throwing a NationRemoveAllyEvent. Fix NationRemoveAllyEvent constructor.
Fix baltops not using cached balances. Fix Entity Listener paying attention to cancelled events, closes Prevent spam if a player's locale is invalid, courtesy of Warriorrrr with PR Prevent outlaws from being able to join towns, courtesy of Warriorrrr with PR Fix backup cleaning not working, courtesy of Warriorrrr with PR Make the plot change listener more efficient, courtesy of Warriorrrr with PR Only compile pushes for master, courtesy of Warriorrrr with PR Regression: fix empty strings always being blacklisted, courtesy of Warriorrrr with PR Fix variable name in javadoc, courtesy of Warriorrrr with PR Fix nation spawns not being cleared when a capital changes, courtesy of Warriorrrr with PR Set the nation spawn to the town's spawn on creation, courtesy of Warriorrrr with PR Parse baltops asynchronously, courtesy of Gamer with PR If you'd like to help translating Towny into the available languages or add entirely new languages, we're on Crowdin!
Language file to 0. Towny Sponsors I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is. If you want to support the developer, become a sponsor.
Plus there are Sponsor Perks! Contributors darbyjack, Articdive, and 6 other contributors. Assets 4 Towny. Towny maven Source code zip Source code tar. Cumulative changes since 0. Make deprecated isWarTime non-static. New language: Bulgarian. API: Made Confirmations able to take on a custom plugin prefix, so that it can be used to run non-Towny commands.
Assets 3 towny This commit was created on GitHub. Bump language file to 0. Assets 4 Towny Adds commands to see who is the richest players in a town or nation. New Permission Node: towny. Remove Config Node: war. New Config Option: economy. Make nationzones toggle-able per town. Use server provided gson instead of shading our own, courtesy of Warriorrrr with PR Add protection for glow berries being harvest off cave vines.
Treated as a destroy test. Bump language files to 0. Minecraftwar Wiki Explore. Top Wiki Editors. Server Ranks. Explore Wikis Community Central. Register Don't have an account?
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